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CppCon 2015 has ended
Tuesday, September 22 • 8:15am - 8:45am
SG14 meeting Wednesday:Towards better support in C++ for Games and Finance

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Two significant areas where C++ violates "don't pay for what you don't use" are RTTI and exception handling. So much so that some groups turn it off for performance reasons.

Two industries that do so but still use C++ heavily are Games and Financial/Trading. They are among the highest employer of C++ programmers. So have you wondered how C++ can be improved for low-latency applications like Games and Financial/Trading. The emphasis is performance in low-latency, soft-real-time, simulation, graphics, simulation applications.

ISO C++ decided to start a Study Group 14 to officially analyze proposals to improve C++ in these important domains and it will occur on Wednesday as an official C++ Standard meeting. If you are in these domains and are interested in analyzing proposals, or just want to see how a C++ Standard meeting is run, please come to this Open Content talk to find out more about Wednesday's SG14 meeting.

Speakers
avatar for Nicolas Guillemot

Nicolas Guillemot

Graphics Software Engineer, Intel
I do C++, game programming, and graphics programming. Currently doing gaming graphics stuff at Intel. Was previously at Electronic Arts, and am studying at the University of Victoria.
avatar for Sean Middleditch

Sean Middleditch

Lead Software Engineer, Wargaming Seattle
I make games.
avatar for Michael Wong

Michael Wong

Codeplay
Michael Wong is the Vice President of Research and Development at Codeplay Software, a Scottish company that produces compilers, debuggers, runtimes, testing systems, and other specialized tools to aid software development for heterogeneous systems, accelerators and special purpose... Read More →


Tuesday September 22, 2015 8:15am - 8:45am
Six (406) Meydenbauer Center

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