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Thursday, September 24 • 2:00pm - 3:00pm
std::allocator Is to Allocation what std::vector Is to Vexation

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std::allocator has an inglorious past, murky present, and cheerless future. STL introduced allocators as a stop gap for the now antiquated segmented memory models of the 1990s. Their design was limited and in many ways wasn't even aiming at helping allocation that much. Because allocators were there, they simply continued being there, up to the point they became impossible to either uproot or make work, in spite of valiant effort spent by the community.

But this talk aims at spending less time on poking criticism at std::allocator and more on actually defining allocator APIs that work.

Scalable, high-performance memory allocation is a topic of increasing importance in today's demanding applications. For such, std::allocator simply doesn't work. This talk discusses the full design of a memory allocator created from first principles. It is generic, componentized, and composable for supporting application-specific allocation patterns.

Speakers
avatar for Andrei Alexandrescu

Andrei Alexandrescu

Principal Research Scientist, NVIDIA
Andrei Alexandrescu is a Principal Research Scientist at NVIDIA. He wrote three best-selling books on programming (Modern C++ Design, C++ Coding Standards, and The D Programming Language) and numerous articles and papers on wide-ranging topics from programming to language design to... Read More →


Thursday September 24, 2015 2:00pm - 3:00pm PDT
Hopper Theater Meydenbauer Center

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