Graphics Software Engineer, Intel
I do C++, game programming, and graphics programming. Currently doing gaming graphics stuff at Intel. Was previously at Electronic Arts, and am studying at the University of Victoria.
VP of R&D/Director, Codeplay Software/ISOCPP
Michael Wong is VP of R&D at Codeplay; a current Director and VP of ISOCPP.org, and a senior member of the C++ Standards Committee with 15 years of experience. He chairs the WG21 SG5 Transactional Memory and SG14 Games Development/Low Latency/Financials C++ groups and is the co-author of a number C++/OpenMP/Transactional Memory features including generalized attributes, user-defined literals, inheriting constructors, weakly ordered... Read More →